veh.ide:

skulker2,	skulker2, 	car, 		SKULKER2, 	SKULKER, 	VEH@STD, 	VEH@STD_RI3,		30,	999,		0.1900,	0.1900, 	0,	1,	1.0	,2,	livery+bangerexhaustfx+ext_requi

handling:

SKULKER2 1300.0 19.0 85 0.0 0.1 0.05 0.0 3 0.30 1.0 101.0 0.15 0.65 0.7 35.0 1.25 1.05 13.5 0.15 0.48 2.0 1.1 0.5 0.15 -0.14 0.0 0.55 1.0 1.0 0.8 1.5 0.0 13500 00440000 00000000 0

colors:

skulker2, 3,1,8, 4,1,8, 10,3,8, 11,11,12, 20,1,12, 22,6,12, 28,0,4, 31,34,31, 34,34,34, 39,39,39, 49,49,50, 52,52,50, 57,52,50, 68,64,63, 69,69,63, 72,72,72, 95,1,90, 98,98,98,

FLA Audio:

[skulker2]
structType = 0
field_1 = 42069
flags = 0x98629 
floatAsInt_A = -10.0
floatAsInt_E = 2.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_REVS_OFF
field_26 = 480.0
field_2A = 500.0
floatAsInt_2E = -0.61
floatAsInt_32 = -2.26
field_36 = 4000.0
field_3A = 8000.0
floatAsInt_3E = -2.25
floatAsInt_42 = 0.93
field_46 = 400.0
field_4A = 100.0
floatAsInt_4E = 0.0
floatAsInt_52 = 2.0
field_56 = 220.0
field_5A = 50.0
floatAsInt_5E = 4.0
floatAsInt_62 = 4.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -12.0
engineWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_7E = -20.0
exhaustWaveShape = WAVESHAPER_CURVES_OVERDRIVE
floatAsInt_86 = -20.0
floatAsInt_multiplier1200_8A = -0.5
floatAsInt_multiplier1200_8E = 1.3
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_2_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = -0.166667
floatAsInt_multiplier1200_9E = 1.0
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = NULL
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_QUIET
floatAsInt_multiplier1200_C2 = 0.166667
floatAsInt_multiplier1200_C6 = 0.75
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_2_MUSCLE_CAR_2_START_DIST
hornSound = BLISTA_HORN
openSound = VEHICLES_EXTRAS_SUV_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_SMALL_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_SMALL_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_DOWN
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_SCHYSTER
policeScannerModelSound = NULL
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_HATCHBACK
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.5
floatAsInt_multiplier1200_10E = 1.83333
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 50
floatAsInt_11E = 0.0
floatAsInt_122 = 8.0
floatAsInt_126 = 6.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 2
field_13F = 0
field_140 = 1
field_141 = 7
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_STANDARD_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 3